Back to : Topology and Cosmology Main Page Cosmology & Topology : Problem 3
Imagine we lived on a flat two-dimensional surface, a Flatland. We would not
have any knowledge of the third-dimension. We could not point to it, move into
it, or even describe it. If visited by someone in the third dimension, their
powers would seem magical. If they dropped three-dimensional objects through
the plane, we'd see some strange things. To a Flatlander confined to living
in the plane, what would a sphere look like as it passed through the plane?
(Hint: what is the intersection of sphere and a plane?). What would a cube look
like as it fell through the plane face down, or at an angle? Try making playdough
models of various shapes and slice them through to investigate what the intersections
would look like.
As far as we know, we don't live in four dimensions. If a fourth dimension
existed what would a four-dimensional hypersphere look like to us as it dropped
through our flat three dimensions? (Hint: extrapolate from the two-dimensional
analogy).
Imagine now that we are still two-dimensional creatures but that we don't
live on Flatland. We live on the surface of a sphere, Sphereland. Again, we
have no knowledge of the third dimension but are only aware of the surface of
our sphere. As we move along this surface, what is the shortest distance between
two points? In Flatland it is a straight line. What is the shape of this path
in Sphereland? (Hint: imagine drawing a straight line on a flat sheet (eg. an
OHP transparency) and stretching it over the sphere).
The sum of the interior angles of a triangle on a flat surface is always 180°
or Π radians. In general however this is not true. On a curved surface
| The sum of the interior angles of a triangle = Π + Κ ×
A |
|
(1) |
where Κ is the curvature of the surface and A is the area of the triangle.
A sphere has positive curvature everywhere of Κ = 1/R2 (this
means that the smaller the radius, the greater the degree of curvature of the
sphere). Now consider a sphere with unit radius R = 1. The great circles define
the straightest lines possible on the curved space. The triangle is drawn with
edges along these natural arcs of the sphere.
What is the total surface area of the sphere?
What can you say about the smallest and largest triangles that can be drawn
on the sphere? What would be bounds for their areas be?
What are the bounds for the sum of the interior angles of the smallest and largest
triangles on the surface of a sphere?
Try to prove (1). It might help you to look at the area of lunes (areas bounded
by great circles on a sphere).

2 great circles intersecting at N and S divide the spheres into 4 lunes. How
might you find the area of one such lune?

Find the shaded area. Can you work out how to find the angle sum of a triangle
from here?
Teacher's notes
Flatland and Sphereland
This starts with imagining we are 2-dimensional creatures living on a 2- dimensional
surface, Flatland. What would our world be like? The book Flatland
by Edwin A. Abbott (ISBN: 1570624380) could be a useful resource for this. The
students then go on to discuss what interactions between 3-dimensional objects
and Flatland would be like. Then they consider living on the flat 2-dimensional
surface of a sphere, Sphereland, and repeat the exercise. They can then extrapolate
this to think about how we, in our 3-dimensional world, might experience 4-
dimensional objects if they exist.
The rest of the project is about looking at spherical triangles on the surface
of a sphere. The formula (1) given in the project is
Angle sum = Π + Κ × A,
where ( is the curvature of the surface (Κ = 1/R2 for a sphere),
and A is the area of the triangle.
We can establish limits for the area of a spherical triangle, if the sphere
has radius 1, of 0 < A < 4Π, and hence limits for the angle sum of Π <
Σ(angles) < 5Π. It would probably help the students to establish these
practically first, by measuring angles, and estimating areas.
The project goes on to ask the students to prove this formula. This is done
by considering the area of a lune (an area bounded by two great circles on a
sphere), as in the diagram in the project. First, the students should establish
that the area of the lune is given by
A = (θ/2Π) × 4ΠR2 (for a sphere of radius R)
They should then look at the diagram in the project which shows two great
circles AA' and CC' intersecting at B and B'. It might be helpful to draw this
out on a polystyrene sphere, or stick paper great circles around a beachball.
This should enable them to establish that Area (Δ ABC) = Area (Δ
A'B'C'), and Area (Δ A'BC') = Area (Δ AB'C).
Then focus on just the hemisphere visible if you look down on the sphere from
above: that is, the two great circles AA' and CC' and the equator bounding the
hemisphere. The area between AA' and the equator is a lune, similarly for that
between CC' and the equator, and between AA' and CC', as in the diagrams below.
  
Write down the area for each of these lunes. Then add them together to obtain
the area of the hemisphere plus 2 × Area (Δ ABC). They should be
able to go from here to equation (1) of the project.
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